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@ -14,7 +14,6 @@ function SoundManager( gameState ){ |
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// Register all sounds loaded in gameState
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// Register all sounds loaded in gameState
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createjs.Sound.registerSound("res/sound/turkey_in_the_straw.mp3", "TitleMusic"); |
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createjs.Sound.registerSound("res/sound/turkey_in_the_straw.mp3", "TitleMusic"); |
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createjs.Sound.registerSound("res/sound/Store/Waterford.mp3", "MarketMusic"); |
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createjs.Sound.registerSound("res/sound/Store/Waterford.mp3", "MarketMusic"); |
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createjs.Sound.registerSound("res/sound/GUI/lowclick.mp3", "LowClick"); |
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createjs.Sound.registerSound("res/sound/GUI/click.mp3", "Click"); |
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createjs.Sound.registerSound("res/sound/GUI/click.mp3", "Click"); |
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createjs.Sound.registerSound("res/sound/GUI/buzz.mp3", "Error"); |
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createjs.Sound.registerSound("res/sound/GUI/buzz.mp3", "Error"); |
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createjs.Sound.registerSound("res/sound/Store/buy.mp3", "Buy"); |
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createjs.Sound.registerSound("res/sound/Store/buy.mp3", "Buy"); |
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