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Actually replace placeholders

pull/2/head
Robert Chen 11 years ago
parent
commit
f1c12f87ca
  1. 5
      js/dialogue.js

5
js/dialogue.js

@ -101,7 +101,8 @@ function DialogUI( stage, gameState ){
that.endFunc = textSeq.endFunc || function(){}; that.endFunc = textSeq.endFunc || function(){};
that.textContent.text=nextDialogue[1].replace(/\[GenderPronoun\]/g, gameState.pronoun ).replace(/\[Player\]/g, gameState.name ); that.textContent.text=nextDialogue[1].replace(/\[GenderPronoun\]/g, gameState.pronoun ).replace(/\[Player\]/g, gameState.name || "Sam" );
that.currentFace.y = 250; that.currentFace.y = 250;
that.currentFace = peopleImg[nextDialogue[0]] || that.currentFace; that.currentFace = peopleImg[nextDialogue[0]] || that.currentFace;
that.autoAdvance = textSeq.autoAdvance; that.autoAdvance = textSeq.autoAdvance;
@ -137,7 +138,7 @@ function DialogUI( stage, gameState ){
var nextDialogue = that.currDialogueSeq.next(); var nextDialogue = that.currDialogueSeq.next();
that.dialogMotionQueue.push(DIALOG_SHOWING); that.dialogMotionQueue.push(DIALOG_SHOWING);
that.textContent.text=nextDialogue[1]; that.textContent.text=nextDialogue[1].replace(/\[GenderPronoun\]/g, gameState.pronoun ).replace(/\[Player\]/g, gameState.name || "Sam" );
if(DEBUG) console.log("showing face:" +nextDialogue[0] ); if(DEBUG) console.log("showing face:" +nextDialogue[0] );
// swap out face immediately // swap out face immediately

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