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added !join + !stats

master
jcao219 14 years ago
parent
commit
069c372d3a
  1. 4
      vars.py
  2. 92
      wolfbot.py

4
vars.py

@ -0,0 +1,4 @@
GAME_STARTED = False
ROLES = {"person" : []}
ORIGINAL_ROLES = None
PHASE = "none" # "join", "day", or "night"

92
wolfbot.py

@ -6,32 +6,28 @@ import logging
import botconfig import botconfig
def connect_callback(cli): def connect_callback(cli):
helpers.identify(cli, botconfig.PASS) cli.identify(botconfig.PASS)
helpers.join(cli, botconfig.CHANNEL) cli.join(botconfig.CHANNEL)
helpers.msg(cli, "ChanServ", "op "+botconfig.CHANNEL) cli.msg("ChanServ", "op "+botconfig.CHANNEL)
helpers.msg(cli, botconfig.CHANNEL, "\u0002Wolfbot2 is here.\u0002") cli.msg(botconfig.CHANNEL, "\u0002Wolfbot2 is here.\u0002")
G_PM_COMMANDS = [] G_PM_COMMAND = []
G_COMMANDS = [] G_COMMAND = []
COMMANDS = {} COMMANDS = {}
PM_COMMANDS = {} PM_COMMANDS = {}
HOOKS = {} HOOKS = {}
def cmd(s, pmOnly = False): def cmd(s, pm = False):
def dec(f): def dec(f):
if s is None and pmOnly: if s is None and pm:
G_PM_COMMANDS.append(f) G_PM_COMMAND = f
elif s is None and not pmOnly: elif s is None and not pm:
G_COMMANDS.append(f) G_COMMAND = f
elif pmOnly: elif pm:
if s in PM_COMMANDS: PM_COMMANDS[s] = f
PM_COMMANDS[s].append(f)
else: PM_COMMANDS[s] = [f]
else: else:
if s in COMMANDS: COMMANDS[s] = f
COMMANDS[s].append(f)
else: COMMANDS[s] = [f]
return f return f
return dec return dec
@ -46,20 +42,16 @@ class WolfBotHandler(DefaultCommandHandler):
super().__init__(client) super().__init__(client)
def privmsg(self, rawnick, chan, msg): def privmsg(self, rawnick, chan, msg):
print("{0} in {1} said: {2}".format(rawnick, chan, msg))
if chan != botconfig.NICK: #not a PM if chan != botconfig.NICK: #not a PM
for x in COMMANDS: for x in COMMANDS.keys():
if msg.startswith(x): if msg.startswith(x):
msg = msg.replace(x, "", 1) msg = msg.replace(x, "", 1)
for f in COMMANDS[x]: COMMANDS[x](self.client, rawnick, chan, msg.lstrip())
f(self.client, rawnick, chan, msg.lstrip())
else: else:
for x in PM_COMMANDS: for x in PM_COMMANDS.keys():
if msg.startswith(x): if msg.startswith(x):
msg = msg.replace(x, "", 1) msg = msg.replace(x, "", 1)
for f in PM_COMMANDS[x]: PM_COMMANDS[x](self.client, rawnick, msg.lstrip())
f(self.client, rawnick, msg.lstrip())
def nick(self, fro, to): def nick(self, fro, to):
print(fro, to) print(fro, to)
@ -73,20 +65,58 @@ def main():
while True: while True:
next(conn) next(conn)
# Game Logic Begins: # Game Logic Begins:
@cmd("!say", True) import vars
def join(cli, rawnick, rest):
def reset_game():
vars.GAME_STARTED = False
vars.ROLES = {"person" : []}
vars.PHASE = "none"
# Command Handlers:
@cmd("!say", pm=True)
def say(cli, rawnick, rest): # To be removed later
cli.msg(botconfig.CHANNEL, "{0} says: {1}".format(parse_nick(rawnick)[0], rest)) cli.msg(botconfig.CHANNEL, "{0} says: {1}".format(parse_nick(rawnick)[0], rest))
@cmd("!bye", True) @cmd("!bye", pm=True)
@cmd("!bye", False) @cmd("!bye", pm=False)
def forced_exit(cli, rawnick, *rest): def forced_exit(cli, rawnick, *rest): # Admin Only
if parse_nick(rawnick)[0] in botconfig.ADMINS: if parse_nick(rawnick)[0] in botconfig.ADMINS:
cli.quit("Forced quit from admin") cli.quit("Forced quit from admin")
raise SystemExit raise SystemExit
@cmd("!join", pm=False)
def join(cli, rawnick, chan, rest):
if vars.PHASE != "none":
return
vars.GAME_STARTED = True
nick = parse_nick(rawnick)[0]
cli.msg(chan, '{0} has started a game of Werewolf. \
Type "!join" to join. Type "!start" to start the game. \
Type "!wait" to increase join wait time.'.format(nick))
vars.ROLES["person"].append(nick)
vars.PHASE = "join"
@cmd("!stats", pm=False)
def stats(cli, rawnick, chan, rest):
if vars.PHASE == "none":
return
nick = parse_nick(rawnick)[0]
pl = []
for x in vars.ROLES.values(): pl.extend(x)
cli.msg(chan, '{0}: {1} players: {2}'.format(nick,
len(pl), ", ".join(pl)))
# Game Logic Ends # Game Logic Ends
if __name__ == "__main__": if __name__ == "__main__":
main() main()
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