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@ -6,32 +6,28 @@ import logging
@@ -6,32 +6,28 @@ import logging
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import botconfig |
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def connect_callback(cli): |
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helpers.identify(cli, botconfig.PASS) |
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helpers.join(cli, botconfig.CHANNEL) |
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helpers.msg(cli, "ChanServ", "op "+botconfig.CHANNEL) |
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helpers.msg(cli, botconfig.CHANNEL, "\u0002Wolfbot2 is here.\u0002") |
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cli.identify(botconfig.PASS) |
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cli.join(botconfig.CHANNEL) |
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cli.msg("ChanServ", "op "+botconfig.CHANNEL) |
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cli.msg(botconfig.CHANNEL, "\u0002Wolfbot2 is here.\u0002") |
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G_PM_COMMANDS = [] |
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G_COMMANDS = [] |
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G_PM_COMMAND = [] |
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G_COMMAND = [] |
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COMMANDS = {} |
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PM_COMMANDS = {} |
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HOOKS = {} |
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def cmd(s, pmOnly = False): |
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def cmd(s, pm = False): |
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def dec(f): |
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if s is None and pmOnly: |
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G_PM_COMMANDS.append(f) |
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elif s is None and not pmOnly: |
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G_COMMANDS.append(f) |
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elif pmOnly: |
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if s in PM_COMMANDS: |
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PM_COMMANDS[s].append(f) |
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else: PM_COMMANDS[s] = [f] |
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if s is None and pm: |
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G_PM_COMMAND = f |
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elif s is None and not pm: |
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G_COMMAND = f |
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elif pm: |
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PM_COMMANDS[s] = f |
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else: |
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if s in COMMANDS: |
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COMMANDS[s].append(f) |
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else: COMMANDS[s] = [f] |
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COMMANDS[s] = f |
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return f |
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return dec |
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@ -46,20 +42,16 @@ class WolfBotHandler(DefaultCommandHandler):
@@ -46,20 +42,16 @@ class WolfBotHandler(DefaultCommandHandler):
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super().__init__(client) |
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def privmsg(self, rawnick, chan, msg): |
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print("{0} in {1} said: {2}".format(rawnick, chan, msg)) |
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if chan != botconfig.NICK: #not a PM |
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for x in COMMANDS: |
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for x in COMMANDS.keys(): |
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if msg.startswith(x): |
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msg = msg.replace(x, "", 1) |
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for f in COMMANDS[x]: |
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f(self.client, rawnick, chan, msg.lstrip()) |
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COMMANDS[x](self.client, rawnick, chan, msg.lstrip()) |
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else: |
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for x in PM_COMMANDS: |
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for x in PM_COMMANDS.keys(): |
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if msg.startswith(x): |
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msg = msg.replace(x, "", 1) |
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for f in PM_COMMANDS[x]: |
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f(self.client, rawnick, msg.lstrip()) |
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PM_COMMANDS[x](self.client, rawnick, msg.lstrip()) |
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def nick(self, fro, to): |
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print(fro, to) |
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@ -73,20 +65,58 @@ def main():
@@ -73,20 +65,58 @@ def main():
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while True: |
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next(conn) |
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#Game Logic Begins: |
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@cmd("!say", True) |
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def join(cli, rawnick, rest): |
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# Game Logic Begins: |
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import vars |
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def reset_game(): |
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vars.GAME_STARTED = False |
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vars.ROLES = {"person" : []} |
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vars.PHASE = "none" |
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# Command Handlers: |
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@cmd("!say", pm=True) |
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def say(cli, rawnick, rest): # To be removed later |
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cli.msg(botconfig.CHANNEL, "{0} says: {1}".format(parse_nick(rawnick)[0], rest)) |
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@cmd("!bye", True) |
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@cmd("!bye", False) |
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def forced_exit(cli, rawnick, *rest): |
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@cmd("!bye", pm=True) |
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@cmd("!bye", pm=False) |
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def forced_exit(cli, rawnick, *rest): # Admin Only |
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if parse_nick(rawnick)[0] in botconfig.ADMINS: |
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cli.quit("Forced quit from admin") |
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raise SystemExit |
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#Game Logic Ends |
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@cmd("!join", pm=False) |
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def join(cli, rawnick, chan, rest): |
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if vars.PHASE != "none": |
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return |
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vars.GAME_STARTED = True |
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nick = parse_nick(rawnick)[0] |
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cli.msg(chan, '{0} has started a game of Werewolf. \ |
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Type "!join" to join. Type "!start" to start the game. \ |
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Type "!wait" to increase join wait time.'.format(nick)) |
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vars.ROLES["person"].append(nick) |
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vars.PHASE = "join" |
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@cmd("!stats", pm=False) |
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def stats(cli, rawnick, chan, rest): |
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if vars.PHASE == "none": |
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return |
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nick = parse_nick(rawnick)[0] |
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pl = [] |
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for x in vars.ROLES.values(): pl.extend(x) |
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cli.msg(chan, '{0}: {1} players: {2}'.format(nick, |
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len(pl), ", ".join(pl))) |
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# Game Logic Ends |
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if __name__ == "__main__": |
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main() |