@ -37,8 +37,8 @@ def reset(cli):
@@ -37,8 +37,8 @@ def reset(cli):
vars . TIMERS [ 0 ] . cancel ( )
vars . TIMERS [ 0 ] = None
if vars . TIMERS [ 1 ] :
vars . TIMERS [ 0 ] . cancel ( )
vars . TIMERS [ 0 ] = None
vars . TIMERS [ 1 ] . cancel ( )
vars . TIMERS [ 1 ] = None
cli . mode ( chan , " -m " )
for plr in vars . list_players ( ) :
@ -189,6 +189,45 @@ def stats(cli, nick, chan, rest):
@@ -189,6 +189,45 @@ def stats(cli, nick, chan, rest):
def hurry_up ( cli ) :
if vars . PHASE != " day " : return
chan = botconfig . CHANNEL
pl = vars . list_players ( )
avail = len ( pl ) - len ( vars . WOUNDED )
votesneeded = avail / / 2 + 1
found_dup = False
max = ( 0 , " " )
for votee , voters in iter ( vars . VOTES . items ( ) ) :
if len ( voters ) > max [ 0 ] :
max = ( len ( voters ) , votee )
found_dup = False
elif len ( voters ) == max [ 0 ] :
found_dup = True
if max [ 0 ] > 0 and not found_dup :
vars . VOTES [ max [ 1 ] ] = [ None ] * votesneeded
chk_decision ( cli ) # Induce a lynch
else :
cli . msg ( chan , " The sun is almost setting. " )
for plr in pl :
vars . VOTES [ plr ] = [ None ] * ( votesneeded - 1 )
def chk_decision ( cli ) :
chan = botconfig . CHANNEL
pl = vars . list_players ( )
avail = len ( pl ) - len ( vars . WOUNDED )
votesneeded = avail / / 2 + 1
for votee , voters in iter ( vars . VOTES . items ( ) ) :
if len ( voters ) > = votesneeded :
cli . msg ( botconfig . CHANNEL ,
random . choice ( vars . LYNCH_MESSAGES ) . format (
votee , vars . get_role ( votee ) ) )
if del_player ( cli , votee , True ) :
transition_night ( cli )
@checks
@cmd ( " !votes " )
def show_votes ( cli , nick , chan , rest ) :
@ -198,10 +237,15 @@ def show_votes(cli, nick, chan, rest):
@@ -198,10 +237,15 @@ def show_votes(cli, nick, chan, rest):
elif vars . PHASE != " day " :
cli . notice ( nick , " Voting is only during the day. " )
return
if None in [ x for voter in vars . VOTES . values ( ) for x in voter ] :
cli . msg ( chan , ( nick + " : Tiebreaker conditions. Whoever " +
" receives the next vote will be lynched. " ) )
return
votelist = [ " {0} : {1} ( {2} ) " . format ( votee ,
len ( vars . VOTES [ votee ] ) ,
" " . join ( vars . VOTES [ votee ] ) )
for votee in vars . VOTES . keys ( ) ]
for votee in votes_copy . keys ( ) ]
cli . msg ( chan , " {0} : {1} " . format ( nick , " , " . join ( votelist ) ) )
pl = vars . list_players ( )
@ -213,12 +257,15 @@ def show_votes(cli, nick, chan, rest):
@@ -213,12 +257,15 @@ def show_votes(cli, nick, chan, rest):
def del_player ( cli , nick , died_in_game = True ) :
def del_player ( cli , nick , forced_death ) :
cli . mode ( botconfig . CHANNEL , " -v " , " {0} {0} !*@* " . format ( nick ) )
if vars . PHASE != " join " and died_in_game :
if vars . PHASE != " join " :
cli . mode ( botconfig . CHANNEL , " +q " , " {0} {0} !*@* " . format ( nick ) )
vars . DEAD . append ( nick )
vars . DEAD . append ( nick )
vars . del_player ( nick )
if vars . PHASE == " day " and not forced_death : # didn't die from lynching
chk_decision ( cli )
return True
@ -226,11 +273,9 @@ def leave(cli, what, nick):
@@ -226,11 +273,9 @@ def leave(cli, what, nick):
if nick not in vars . list_players ( ) : # not playing
return
msg = " "
died_in_game = False
if what in ( " !quit " , " !leave " ) :
msg = ( " \u0002 {0} \u0002 died of an unknown disease. " +
" S/He was a \u0002 {1} \u0002 . " )
died_in_game = True
elif what == " part " :
msg = ( " \u0002 {0} \u0002 died due to eating poisonous berries. " +
" Appears (s)he was a \u0002 {1} \u0002 . " )
@ -242,7 +287,7 @@ def leave(cli, what, nick):
@@ -242,7 +287,7 @@ def leave(cli, what, nick):
" Appears (s)he was a \u0002 {1} \u0002 . " )
msg = msg . format ( nick , vars . get_role ( nick ) )
cli . msg ( botconfig . CHANNEL , msg )
del_player ( cli , nick , died_in_gam e)
del_player ( cli , nick , Fals e)
cmd ( " !leave " ) ( lambda cli , nick , * rest : leave ( cli , " !leave " , nick ) )
cmd ( " !quit " ) ( lambda cli , nick , * rest : leave ( cli , " !quit " , nick ) )
@ -279,12 +324,17 @@ def transition_day(cli):
@@ -279,12 +324,17 @@ def transition_day(cli):
# TODO: check if harlot also died
for deadperson in dead :
del_player ( cli , deadperson , True )
if not del_player ( cli , deadperson , True ) :
return
cli . msg ( chan , ( " The villagers must now vote for whom to lynch. " +
' Use " !lynch <nick> " to cast your vote. 3 votes ' +
' are required to lynch. ' ) )
if vars . DAY_TIME_LIMIT > 0 : # Time limit enabled
t = threading . Timer ( vars . DAY_TIME_LIMIT , hurry_up , [ cli ] )
vars . TIMERS [ 1 ] = t
t . start ( )
def chk_nightdone ( cli ) :
@ -310,10 +360,10 @@ def vote(cli, nick, chan, rest):
@@ -310,10 +360,10 @@ def vote(cli, nick, chan, rest):
if rest in pl_l :
voted = pl [ pl_l . index ( rest ) ]
candidates = vars . VOTES . keys ( )
for voters in candidates : # remove previous vote
for voters in list ( candidates ) : # remove previous vote
if nick in vars . VOTES [ voters ] :
vars . VOTES [ voters ] . remove ( nick )
if not vars . VOTES [ voters ] :
if not vars . VOTES [ voters ] and voters != voted :
del vars . VOTES [ voters ]
if voted not in vars . VOTES . keys ( ) :
vars . VOTES [ voted ] = [ nick ]
@ -321,12 +371,14 @@ def vote(cli, nick, chan, rest):
@@ -321,12 +371,14 @@ def vote(cli, nick, chan, rest):
vars . VOTES [ voted ] . append ( nick )
cli . msg ( chan , ( " \u0002 {0} \u0002 votes for " +
" \u0002 {1} \u0002 . " ) . format ( nick , rest ) )
chk_decision ( cli )
elif not rest :
cli . notice ( nick , " Not enough parameters. " )
else :
cli . notice ( nick , " \u0002 {0} \u0002 is currently not playing. " . format ( rest ) )
@checks
@pmcmd ( " !kill " , " kill " )
def kill ( cli , nick , rest ) :
@ -399,6 +451,15 @@ def relay(cli, nick, rest):
@@ -399,6 +451,15 @@ def relay(cli, nick, rest):
def transition_night ( cli ) :
vars . PHASE = " night "
# Reset daytime variables
vars . VOTES = { }
if vars . TIMERS [ 1 ] : # cancel daytime-limit timer
vars . TIMERS [ 1 ] . cancel ( )
vars . TIMERS [ 1 ] = None
vars . WOUNDED = " "
# Reset nighttime variables
vars . VICTIM = " " # nickname of cursed villager
vars . SEEN = [ ] # list of seers that have had visions
vars . NIGHT_START_TIME = datetime . now ( )
@ -409,9 +470,10 @@ def transition_night(cli):
@@ -409,9 +470,10 @@ def transition_night(cli):
" If you did not receive one, simply sit back, " +
" relax, and wait patiently for morning. " ) )
t = threading . Timer ( vars . NIGHT_TIME_LIMIT , transition_day , [ cli ] )
vars . TIMERS [ 0 ] = t
t . start ( )
if vars . NIGHT_TIME_LIMIT > 0 :
t = threading . Timer ( vars . NIGHT_TIME_LIMIT , transition_day , [ cli ] )
vars . TIMERS [ 0 ] = t
t . start ( )
# send PMs
ps = vars . list_players ( )