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@ -269,6 +269,10 @@ function CookbookUI( stage, gameState ){
@@ -269,6 +269,10 @@ function CookbookUI( stage, gameState ){
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var cookbookImg = new createjs.Bitmap("res/screens/KitchenScreen/Cookbook-Open.png"); |
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var closeButton = new Button( stage, gameState, 710, 10, 100, 50, null, null, function(){that.hideCookbook();} ); |
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var scrollUpBtn = new Button( stage, gameState, 710, 80, 100, 50, null, null, function(){that.scrollUp();} ); |
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var scrollDownBtn = new Button( stage, gameState, 710, 540, 100, 50, null, null, function(){that.scrollDown();} ); |
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var turkeyTypeText = new createjs.Text("", "18px Arial", "black" ); |
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turkeyTypeText.x = 535; |
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turkeyTypeText.y = 56; |
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@ -276,24 +280,63 @@ function CookbookUI( stage, gameState ){
@@ -276,24 +280,63 @@ function CookbookUI( stage, gameState ){
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var turkeyWeightText = new createjs.Text("", "18px Arial", "black" ); |
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turkeyWeightText.x = 553; |
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turkeyWeightText.y = 85; |
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var hiddenEntries = []; |
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var logEntries = []; |
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this.hideCookbook = function(){ |
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stage.removeChild( closeButton ); |
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stage.removeChild( cookbookImg ); |
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stage.removeChild( scrollUpBtn ); |
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stage.removeChild( scrollDownBtn ); |
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stage.removeChild( turkeyTypeText ); |
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stage.removeChild( turkeyWeightText ); |
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for( i in logEntries ){ |
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stage.removeChild(logEntries[i]); |
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} |
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for( i in hiddenEntries ){ |
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stage.removeChild(hiddenEntries[i]); |
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} |
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that.showingCookbook = false; |
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gameState.pubsub.publish("Play", "Close_Cookbook"); |
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} |
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this.scrollDown = function(){ |
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// move to hidden list
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if( logEntries.length > 1 ){ |
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// Move all entries up by 50 pixels
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for( i in logEntries ){ |
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logEntries[i].y -= 50; |
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} |
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var topEntry = logEntries.shift(); |
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topEntry.alpha = 0; |
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hiddenEntries.push( topEntry ); |
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} |
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} |
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this.scrollUp = function(){ |
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// pop and fill in top
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if( hiddenEntries.length > 0 ){ |
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var topEntry = hiddenEntries.pop(); |
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topEntry.alpha = 1; |
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logEntries.unshift( topEntry ); |
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// shift everything down by 50 pixels
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for( i in logEntries ){ |
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logEntries[i].y += 50; |
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} |
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} |
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} |
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// Show core temperature
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this.showCookbook = function(){ |
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if( !that.showingCookbook ){ |
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// TODO: So this object is actually persistent: we should not remove/add children, just hide stuff visually
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logEntries = []; |
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stage.addChild( cookbookImg ); |
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stage.addChild( closeButton ); |
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@ -313,9 +356,13 @@ function CookbookUI( stage, gameState ){
@@ -313,9 +356,13 @@ function CookbookUI( stage, gameState ){
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logEntries.push(logLine); |
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stage.addChild(logLine); |
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} |
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stage.addChild(turkeyTypeText); |
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stage.addChild(turkeyWeightText); |
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stage.addChild(scrollUpBtn); |
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stage.addChild(scrollDownBtn); |
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that.showingCookbook = true; |
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} |
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} |
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