Commit Graph

  • fac7d6b01d normalized the database substantially jcao219 2011-08-02 12:40:55 -0500
  • 61ca24cd18 modified database table naming jcao219 2011-08-02 10:00:07 -0500
  • d8c77638b7 fixed some slight bugs jcao219 2011-08-02 09:03:04 -0500
  • 7e0a61d405 fixed some bugs with database connection, and fixed a grammar mistake jcao219 2011-08-02 08:46:14 -0500
  • 0cc9a59763 fixed some bugs and made !flastgame better jcao219 2011-08-01 22:42:06 -0500
  • bb9329547c updated the player stats stuff jcao219 2011-08-01 22:26:06 -0500
  • 3403424845 use sqlite for the persistent data jcao219 2011-08-01 21:38:18 -0500
  • dcd25a8d19 now the drunk is not displayed in the stats and also the end-game role-revealing messages (conforms to howlbot) jcao219 2011-08-01 14:23:25 -0500
  • 033a77cbc1 made the wolf-killed-by-gunner-at-night message more visible jcao219 2011-08-01 12:45:29 -0500
  • 638b6b7742 now after gunner shoots, there is a check for game-end conditions (too many wounded that there is parity) jcao219 2011-08-01 12:20:44 -0500
  • 6e3d95af8f now you can't !ping in game jcao219 2011-07-31 18:58:46 -0500
  • 674a1c57c9 cleaned up the code to reflect the changes to !game jcao219 2011-07-30 22:31:10 -0500
  • 200ccb65a6 fixed !revealroles (debug-only), !game is debug only now and !no is removed jcao219 2011-07-30 22:16:23 -0500
  • d19e80ee24 other player lists are now sorted alphabetically too, and also !off added as an alias of !die jcao219 2011-07-30 13:15:48 -0500
  • 7fea01a514 sort the ping lists alphabetically (for MJ94) jcao219 2011-07-30 11:18:44 -0500
  • d9275eb1a0 !away now toggles, and !away does not prevent you from being !admins pinged jcao219 2011-07-30 11:07:30 -0500
  • 6581dc80f0 fixed a bug in !stats that was caused by a bugfix earlier today that fixed something in the end-game role revealing jcao219 2011-07-30 03:02:04 -0500
  • fa593d0db1 somewhat modified the anti-flood, and fixed some howl differences jcao219 2011-07-30 02:38:33 -0500
  • 35f590f4b0 wolves can kill the traitor now jcao219 2011-07-29 23:43:40 -0500
  • da384756a2 fixed a difference between this and howl (wolves actually vote for their victim) jcao219 2011-07-29 23:36:21 -0500
  • 36c6480659 trivial changes (nothing that affects the code) - moving lines around to organize it better jcao219 2011-07-29 22:29:41 -0500
  • 735441fe7d cursed is revealed when the game ends (bugfix) jcao219 2011-07-29 18:54:35 -0500
  • 1ee80bf051 !rehash removed, docs added for !back jcao219 2011-07-29 18:07:59 -0500
  • c313f1f977 "An error has occured" -> "An error has occured and has been logged" jcao219 2011-07-29 17:25:49 -0500
  • 70dfb80efe fixed error logging in non-debug mode jcao219 2011-07-29 16:58:45 -0500
  • 699d1a948c !away and !back now have different functions, !restart/!bye stop the game jcao219 2011-07-29 16:04:46 -0500
  • eb768c0fc2 now !help does not display aliases jcao219 2011-07-29 13:46:34 -0500
  • 522a0a44c3 !votes from non-players are now allowed, !rehash added (but it's not very useful) jcao219 2011-07-28 21:52:42 -0500
  • cb6a36ab87 debug mode has no time limits jcao219 2011-07-28 20:13:16 -0500
  • e0f2ea166c now unmarking !away saves jcao219 2011-07-28 18:50:20 -0500
  • acc26cbc3e !rforce gunner now works jcao219 2011-07-28 15:53:49 -0500
  • be7725842b !fleave tells the other players what the kicked player's role was, and now dead players are no longer wounded if they die during the day jcao219 2011-07-28 15:30:35 -0500
  • 419572c891 case insensitive !force jcao219 2011-07-28 15:22:01 -0500
  • a181cc05bf now unhooking is more specific, auth by server password, persistent !away jcao219 2011-07-28 15:04:31 -0500
  • 906fc20164 now the gunner definitely dies when he is killed by wolf at night jcao219 2011-07-27 20:34:48 -0500
  • 368722c813 fixed a bug of stupidity jcao219 2011-07-27 20:32:15 -0500
  • 09aec16909 now the gunner still dies if he shot the wolf jcao219 2011-07-27 20:29:49 -0500
  • b1e863122c updated README jcao219 2011-07-27 20:16:05 -0500
  • 11d0cc283f fix small bug from last commit jcao219 2011-07-27 19:34:08 -0500
  • aa3e451feb added the capability for multiple owners jcao219 2011-07-27 19:33:07 -0500
  • a37844880b use mode +o instead of /cs op jcao219 2011-07-27 18:36:51 -0500
  • 4370d51d33 tweaked the anti-flood jcao219 2011-07-27 18:07:36 -0500
  • a8c49dd065 made debug mode, !chankick better jcao219 2011-07-27 17:03:34 -0500
  • cd01d508a6 fixed !fquit bug jcao219 2011-07-27 16:34:43 -0500
  • e8f5dfb19f made debug mode better, now there are no time limits in debug mode, and !fwait now accepts a parameter, and !fstop doesn't crash the bot if used in the joining phase jcao219 2011-07-27 16:19:23 -0500
  • 42c7baf2c5 (continue the last commit) jcao219 2011-07-27 15:22:26 -0500
  • 1477407d7c now DEBUG_MODE (configurable variable) is part of botconfig.py, not var.py jcao219 2011-07-27 15:22:14 -0500
  • a48d0e2ba4 fine-tuned the anti-flood-rate-limit, added lots of docs, and fixed the cursed/gunner selection (now it's correct) jcao219 2011-07-27 13:41:36 -0500
  • 8bd6b29087 added one line to the readme jcao219 2011-07-27 08:28:07 -0500
  • 50cbc11f8d fixed a bug that happens if all the wolves/seers don't act at all in a large game jcao219 2011-07-27 08:20:44 -0500
  • 023aaf99c6 added a comment jcao219 2011-07-26 23:25:50 -0500
  • d3c390aef6 now fstart doesn't require the admin to actually be in the game. jcao219 2011-07-26 21:21:02 -0500
  • 8ae4839ce7 fixed a bug introduced by the commit that made !fstop revealed the roles jcao219 2011-07-26 21:15:22 -0500
  • efe34962e3 very small bugfix in !help jcao219 2011-07-26 21:08:29 -0500
  • c1066a9012 added !die, now !fstop displays the roles jcao219 2011-07-26 20:19:50 -0500
  • 1dc053bbc3 added something to the README jcao219 2011-07-26 19:45:54 -0500
  • 48d2d61090 you can now !op/!deop multiple people jcao219 2011-07-26 19:39:08 -0500
  • 71381a62d3 added README (github wanted it) jcao219 2011-07-26 19:11:41 -0500
  • 5cf97bf787 fix a slight !admins bug jcao219 2011-07-26 17:57:18 -0500
  • 1e91e4b9e6 fixed the bug where gunners have infinite bullets jcao219 2011-07-26 17:55:45 -0500
  • 101f8e48d6 fixed a bug with cursed jcao219 2011-07-26 17:38:46 -0500
  • 0f0d7c7d19 now the owner doesn't have to be added in the list of admins jcao219 2011-07-26 17:25:05 -0500
  • 9ba83b5709 fix some minor typos and bugs jcao219 2011-07-25 12:21:00 -0500
  • 9cf9776d3b fix typo in a message jcao219 2011-07-25 04:20:26 -0500
  • 168162ec2a added a notification if the g.a. protected victim jcao219 2011-07-25 04:07:23 -0500
  • 42b7dd0994 added the role settings for 22 and 29 players jcao219 2011-07-24 21:43:17 -0500
  • b85a4f47c0 a few bugfixes and added !coin (which should be removed), license change jcao219 2011-07-24 00:32:09 -0500
  • f6d2334e72 added some more things useful for debug like !revealroles jcao219 2011-07-23 01:19:31 -0500
  • 94d0556e90 added !admin so that the owner of the bot can temporarily make someone an admin jcao219 2011-07-23 00:57:23 -0500
  • b6883214b1 changed the !stats grammar a bit (no seer -> no seers) without bolded "no" jcao219 2011-07-23 00:38:09 -0500
  • c3240d66ac fixed another bug and also made !fjoin just !join jcao219 2011-07-23 00:26:11 -0500
  • aadacb7527 bug fix jcao219 2011-07-23 00:21:33 -0500
  • 0a1dbc02ea make !fjoin more like !frole (you can do it on people who are in the channel) jcao219 2011-07-23 00:16:28 -0500
  • 1435ea8ba4 fixed a bug and made !frole case-insensitive jcao219 2011-07-22 23:43:15 -0500
  • 0e24d2a08d fdel and fquit jcao219 2011-07-22 23:36:28 -0500
  • 8e5b86162b fixed a bug that caused the bot to sometimes not end the night prematurely when all have acted jcao219 2011-07-22 22:50:48 -0500
  • c2d6f6f811 fixed a !chankick bug jcao219 2011-07-22 20:52:45 -0500
  • 008effdf82 !reset is now !fstop jcao219 2011-07-22 20:46:25 -0500
  • 5008bb3412 fixed a small bug in !chankick jcao219 2011-07-20 15:39:38 -0500
  • e22aab5156 added documentation for !admins, now !away'd admins don't get pinged with !admins jcao219 2011-07-20 00:40:29 -0500
  • d9a8a40864 make the end-game messages aware of nick changes that occur during the game jcao219 2011-07-19 23:05:10 -0500
  • b4ebe4e02b added !admins jcao219 2011-07-19 22:50:52 -0500
  • d2687df753 fixed a bug where wolfbot crashes (from implementing the auto-game-over when seer/wolf are idle first round) jcao219 2011-07-19 22:23:54 -0500
  • 6bee0150aa added variable's feature [A]: if wolves and seers don't act first night, then game auto-ends jcao219 2011-07-19 22:21:23 -0500
  • 86bd74ca4b added more documentation for some commands jcao219 2011-07-19 20:57:32 -0500
  • 8bf8bcd369 added !away (!back), also works in a PM jcao219 2011-07-19 20:21:08 -0500
  • b2a7587af4 small fix to make it display the wolf first during the role-revealing after game ends jcao219 2011-07-19 18:37:54 -0500
  • 5ebcf40c8b turned off some debug features and changed the winning-conditions check so that traitors are not counted as wolves (howlbot behavior) jcao219 2011-07-19 18:18:00 -0500
  • 471ae4b826 corrected the role settings jcao219 2011-07-18 19:22:28 -0500
  • bf2c30b775 implement getting !help for individual commands jcao219 2011-07-18 16:51:02 -0500
  • 3390e40a40 added updated the function documentation for some commands jcao219 2011-07-18 16:14:55 -0500
  • f78a5e92f1 major update and fix for the function that checks if night is done (all seers, wolves, etc have acted) jcao219 2011-07-18 16:00:53 -0500
  • 04cf63e77d another test for CIA / url shortening jcao219 2011-07-18 15:30:40 -0500
  • a19bec79d3 testing the url shorten thing for the CIA jcao219 2011-07-18 15:27:15 -0500
  • eca579f49e another minor test jcao219 2011-07-18 15:22:48 -0500
  • 8d3648cec7 another minor test jcao219 2011-07-18 15:15:31 -0500
  • f78c2ad69b extremely minor change jcao219 2011-07-18 15:09:09 -0500
  • 3e889928ef test cia one more time jcao219 2011-07-18 13:44:49 -0500
  • ca0e2ea5f0 added license at the top of a few files jcao219 2011-07-18 13:42:30 -0500
  • ae393a45b5 fixed the guardian angel message jcao219 2011-07-18 13:15:22 -0500