|
|
|
from oyoyo.parse import parse_nick
|
|
|
|
import vars
|
|
|
|
import botconfig
|
|
|
|
import decorators
|
|
|
|
from datetime import datetime, timedelta
|
|
|
|
import threading
|
|
|
|
import random
|
|
|
|
import copy
|
|
|
|
from time import sleep
|
|
|
|
import re
|
|
|
|
|
|
|
|
COMMANDS = {}
|
|
|
|
PM_COMMANDS = {}
|
|
|
|
HOOKS = {}
|
|
|
|
|
|
|
|
cmd = decorators.generate(COMMANDS)
|
|
|
|
pmcmd = decorators.generate(PM_COMMANDS)
|
|
|
|
hook = decorators.generate(HOOKS)
|
|
|
|
|
|
|
|
# Game Logic Begins:
|
|
|
|
|
|
|
|
def connect_callback(cli):
|
|
|
|
cli.identify(botconfig.PASS)
|
|
|
|
cli.join(botconfig.CHANNEL)
|
|
|
|
cli.msg("ChanServ", "op "+botconfig.CHANNEL)
|
|
|
|
|
|
|
|
vars.LAST_PING = 0 # time of last !ping
|
|
|
|
vars.ROLES = {"person" : []}
|
|
|
|
vars.PHASE = "none" # "join", "day", or "night"
|
|
|
|
vars.TIMERS = [None, None]
|
|
|
|
vars.DEAD = []
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@cmd("!say")
|
|
|
|
def say(cli, nick, rest): # To be removed later
|
|
|
|
cli.msg(botconfig.CHANNEL, "{0} says: {1}".format(nick, rest))
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
def mass_mode(cli, md):
|
|
|
|
""" Example: mass_mode((('+v', 'asdf'), ('-v','wobosd'))) """
|
|
|
|
lmd = len(md) # store how many mode changes to do
|
|
|
|
for start_i in range(0, lmd, 4): # 4 mode-changes at a time
|
|
|
|
if start_i + 4 > lmd: # If this is a remainder (mode-changes < 4)
|
|
|
|
z = list(zip(*md[start_i:])) # zip this remainder
|
|
|
|
ei = lmd % 4 # len(z)
|
|
|
|
else:
|
|
|
|
z = list(zip(*md[start_i:start_i+4])) # zip four
|
|
|
|
ei = 4 # len(z)
|
|
|
|
# Now z equal something like [('+v', '-v'), ('asdf', 'wobosd')]
|
|
|
|
arg1 = "".join(z[0])
|
|
|
|
arg2 = " ".join(z[1]) + " " + " ".join([x+"!*@*" for x in z[1]])
|
|
|
|
cli.mode(botconfig.CHANNEL, arg1, arg2)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
def reset(cli):
|
|
|
|
chan = botconfig.CHANNEL
|
|
|
|
vars.PHASE = "none"
|
|
|
|
|
|
|
|
if vars.TIMERS[0]:
|
|
|
|
vars.TIMERS[0].cancel()
|
|
|
|
vars.TIMERS[0] = None
|
|
|
|
if vars.TIMERS[1]:
|
|
|
|
vars.TIMERS[1].cancel()
|
|
|
|
vars.TIMERS[1] = None
|
|
|
|
|
|
|
|
cli.mode(chan, "-m")
|
|
|
|
cmodes = []
|
|
|
|
for plr in vars.list_players():
|
|
|
|
cmodes.append(("-v", plr))
|
|
|
|
for deadguy in vars.DEAD:
|
|
|
|
cmodes.append(("-q", deadguy))
|
|
|
|
mass_mode(cli, cmodes)
|
|
|
|
vars.DEAD = []
|
|
|
|
|
|
|
|
vars.ROLES = {"person" : []}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@pmcmd("!bye", admin_only=True)
|
|
|
|
@cmd("!bye", admin_only=True)
|
|
|
|
def forced_exit(cli, nick, *rest): # Admin Only
|
|
|
|
reset(cli)
|
|
|
|
print("Quitting in 5 seconds.")
|
|
|
|
dict.clear(COMMANDS)
|
|
|
|
dict.clear(PM_COMMANDS)
|
|
|
|
dict.clear(PM_COMMANDS)
|
|
|
|
sleep(5)
|
|
|
|
cli.quit("Forced quit from admin")
|
|
|
|
raise SystemExit
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@cmd("!exec", admin_only=True)
|
|
|
|
def py(cli, nick, chan, rest):
|
|
|
|
exec(rest)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
# A decorator for standard game commands
|
|
|
|
def checks(f):
|
|
|
|
def inner(*args):
|
|
|
|
cli = args[0]
|
|
|
|
nick = args[1]
|
|
|
|
if vars.PHASE in ("none", "join"):
|
|
|
|
cli.notice(nick, "No game is currently running.")
|
|
|
|
return
|
|
|
|
elif nick not in vars.list_players():
|
|
|
|
cli.notice(nick, "You're not currently playing.")
|
|
|
|
return
|
|
|
|
f(*args)
|
|
|
|
return inner
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@cmd("!ping")
|
|
|
|
def pinger(cli, nick, chan, rest):
|
|
|
|
if (vars.LAST_PING and
|
|
|
|
vars.LAST_PING + timedelta(seconds=300) > datetime.now()):
|
|
|
|
cli.notice(nick, ("This command is ratelimited. " +
|
|
|
|
"Please wait a while before using it again."))
|
|
|
|
return
|
|
|
|
|
|
|
|
vars.LAST_PING = datetime.now()
|
|
|
|
vars.PINGING = True
|
|
|
|
TO_PING = []
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@hook("whoreply")
|
|
|
|
def on_whoreply(cli, server, dunno, chan, dunno1,
|
|
|
|
dunno2, dunno3, user, status, dunno4):
|
|
|
|
if not vars.PINGING: return
|
|
|
|
if user in (botconfig.NICK, nick): return # Don't ping self.
|
|
|
|
|
|
|
|
if vars.PINGING and 'G' not in status and '+' not in status:
|
|
|
|
# TODO: check if the user has !AWAY'D himself
|
|
|
|
TO_PING.append(user)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@hook("endofwho")
|
|
|
|
def do_ping(*args):
|
|
|
|
if not vars.PINGING: return
|
|
|
|
|
|
|
|
cli.msg(chan, "PING! "+" ".join(TO_PING))
|
|
|
|
vars.PINGING = False
|
|
|
|
|
|
|
|
HOOKS.pop("whoreply")
|
|
|
|
HOOKS.pop("endofwho")
|
|
|
|
|
|
|
|
cli.send("WHO "+chan)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@cmd("!sudo ping", admin_only=True)
|
|
|
|
def fpinger(cli, nick, chan, rest):
|
|
|
|
vars.LAST_PING = None
|
|
|
|
pinger(cli, nick, chan, rest)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@cmd("!join")
|
|
|
|
def join(cli, nick, chan, rest):
|
|
|
|
if vars.PHASE == "none":
|
|
|
|
cli.mode(chan, "+v", nick, nick+"!*@*")
|
|
|
|
vars.ROLES["person"].append(nick)
|
|
|
|
vars.PHASE = "join"
|
|
|
|
vars.WAITED = 0
|
|
|
|
vars.CAN_START_TIME = datetime.now() + timedelta(seconds=vars.MINIMUM_WAIT)
|
|
|
|
cli.msg(chan, ('\u0002{0}\u0002 has started a game of Werewolf. '+
|
|
|
|
'Type "!join" to join. Type "!start" to start the game. '+
|
|
|
|
'Type "!wait" to increase join wait time.').format(nick))
|
|
|
|
elif nick in vars.list_players():
|
|
|
|
cli.notice(nick, "You're already playing!")
|
|
|
|
elif vars.PHASE != "join":
|
|
|
|
cli.notice(nick, "Sorry but the game is already running. Try again next time.")
|
|
|
|
else:
|
|
|
|
cli.mode(chan, "+v", nick, nick+"!*@*")
|
|
|
|
vars.ROLES["person"].append(nick)
|
|
|
|
cli.msg(chan, '\u0002{0}\u0002 has joined the game.'.format(nick))
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@cmd("!stats")
|
|
|
|
def stats(cli, nick, chan, rest):
|
|
|
|
if vars.PHASE == "none":
|
|
|
|
cli.notice(nick, "No game is currently running.")
|
|
|
|
return
|
|
|
|
|
|
|
|
pl = vars.list_players()
|
|
|
|
if len(pl) > 1:
|
|
|
|
cli.msg(chan, '{0}: \u0002{1}\u0002 players: {2}'.format(nick,
|
|
|
|
len(pl), ", ".join(pl)))
|
|
|
|
else:
|
|
|
|
cli.msg(chan, '{0}: \u00021\u0002 player: {1}'.format(nick, pl[0]))
|
|
|
|
|
|
|
|
if vars.PHASE == "join":
|
|
|
|
return
|
|
|
|
|
|
|
|
message = []
|
|
|
|
for role in vars.ORIGINAL_ROLES.keys():
|
|
|
|
if not vars.ORIGINAL_ROLES[role]:
|
|
|
|
continue # Never had this role, don't list it.
|
|
|
|
count = len(vars.ROLES[role])
|
|
|
|
if count > 1 or count == 0:
|
|
|
|
message.append("\u0002{0}\u0002 {1}".format(count, vars.plural(role)))
|
|
|
|
else:
|
|
|
|
message.append("\u0002{0}\u0002 {1}".format(count, role))
|
|
|
|
if len(vars.ROLES["wolf"]) > 1 or not vars.ROLES["wolf"]:
|
|
|
|
vb = "are"
|
|
|
|
else:
|
|
|
|
vb = "is"
|
|
|
|
cli.msg(chan, "{0}: There {3} {1}, and {2}.".format(nick,
|
|
|
|
", ".join(message[0:-1]),
|
|
|
|
message[-1],
|
|
|
|
vb))
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
def hurry_up(cli):
|
|
|
|
if vars.PHASE != "day": return
|
|
|
|
|
|
|
|
chan = botconfig.CHANNEL
|
|
|
|
pl = vars.list_players()
|
|
|
|
avail = len(pl) - len(vars.WOUNDED)
|
|
|
|
votesneeded = avail // 2 + 1
|
|
|
|
|
|
|
|
found_dup = False
|
|
|
|
max = (0, "")
|
|
|
|
for votee, voters in iter(vars.VOTES.items()):
|
|
|
|
if len(voters) > max[0]:
|
|
|
|
max = (len(voters), votee)
|
|
|
|
found_dup = False
|
|
|
|
elif len(voters) == max[0]:
|
|
|
|
found_dup = True
|
|
|
|
if max[0] > 0 and not found_dup:
|
|
|
|
cli.msg(chan, "The sun sets.")
|
|
|
|
vars.VOTES[max[1]] = [None] * votesneeded
|
|
|
|
chk_decision(cli) # Induce a lynch
|
|
|
|
else:
|
|
|
|
cli.msg(chan, "The sun is almost setting.")
|
|
|
|
for plr in pl:
|
|
|
|
vars.VOTES[plr] = [None] * (votesneeded - 1)
|
|
|
|
|
|
|
|
def chk_decision(cli):
|
|
|
|
chan = botconfig.CHANNEL
|
|
|
|
pl = vars.list_players()
|
|
|
|
avail = len(pl) - len(vars.WOUNDED)
|
|
|
|
votesneeded = avail // 2 + 1
|
|
|
|
for votee, voters in iter(vars.VOTES.items()):
|
|
|
|
if len(voters) >= votesneeded:
|
|
|
|
cli.msg(botconfig.CHANNEL,
|
|
|
|
random.choice(vars.LYNCH_MESSAGES).format(
|
|
|
|
votee, vars.get_role(votee)))
|
|
|
|
if del_player(cli, votee, True):
|
|
|
|
transition_night(cli)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@checks
|
|
|
|
@cmd("!votes")
|
|
|
|
def show_votes(cli, nick, chan, rest):
|
|
|
|
if vars.PHASE != "day":
|
|
|
|
cli.notice(nick, "Voting is only during the day.")
|
|
|
|
return
|
|
|
|
elif not vars.VOTES.values():
|
|
|
|
cli.msg(chan, nick+": No votes yet.")
|
|
|
|
return
|
|
|
|
if None in [x for voter in vars.VOTES.values() for x in voter]:
|
|
|
|
cli.msg(chan, (nick+": Tiebreaker conditions. Whoever "+
|
|
|
|
"receives the next vote will be lynched."))
|
|
|
|
return
|
|
|
|
|
|
|
|
votelist = ["{0}: {1} ({2})".format(votee,
|
|
|
|
len(vars.VOTES[votee]),
|
|
|
|
" ".join(vars.VOTES[votee]))
|
|
|
|
for votee in vars.VOTES.keys()]
|
|
|
|
cli.msg(chan, "{0}: {1}".format(nick, ", ".join(votelist)))
|
|
|
|
|
|
|
|
pl = vars.list_players()
|
|
|
|
avail = len(pl) - len(vars.WOUNDED)
|
|
|
|
votesneeded = avail // 2 + 1
|
|
|
|
cli.msg(chan, ("{0}: \u0002{1}\u0002 players, \u0002{2}\u0002 votes "+
|
|
|
|
"required to lynch, \u0002{3}\u0002 players available " +
|
|
|
|
"to vote.").format(nick, len(pl), votesneeded, avail))
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
def chk_win(cli):
|
|
|
|
""" Returns True if someone won """
|
|
|
|
|
|
|
|
chan = botconfig.CHANNEL
|
|
|
|
lpl = len(vars.list_players())
|
|
|
|
if lpl == 0:
|
|
|
|
cli.msg(chan, "No more players remaining. Game ended.")
|
|
|
|
reset(cli)
|
|
|
|
return True
|
|
|
|
elif (len(vars.ROLES["wolf"])+
|
|
|
|
len(vars.ROLES["traitor"])+
|
|
|
|
len(vars.ROLES["werecrow"])) >= lpl / 2:
|
|
|
|
cli.msg(chan, ("Game over! There are the same number of wolves as "+
|
|
|
|
"villagers. The wolves eat everyone, and win."))
|
|
|
|
elif (not vars.ROLES["wolf"] and
|
|
|
|
not vars.ROLES["traitor"] and
|
|
|
|
not vars.ROLES["werecrow"]):
|
|
|
|
cli.msg(chan, ("Game over! All the wolves are dead! The villagers "+
|
|
|
|
"chop them up, BBQ them, and have a hearty meal."))
|
|
|
|
elif not len(vars.ROLES["wolf"]) and vars.ROLES["traitor"]:
|
|
|
|
for tt in vars.ROLES["traitor"]:
|
|
|
|
vars.ROLES["wolf"].append(tt)
|
|
|
|
vars.ROLES["traitor"].remove(tt)
|
|
|
|
cli.msg(tt, ('HOOOOOOOOOWL. You have become... a wolf!\n'+
|
|
|
|
'It is up to you to avenge your fallen leaders!'))
|
|
|
|
cli.msg(chan, ('\u0002The villagers, during their celebrations, are '+
|
|
|
|
'frightened as they hear a loud howl. The wolves are not gone!\u0002'))
|
|
|
|
return False
|
|
|
|
else:
|
|
|
|
return False
|
|
|
|
|
|
|
|
if vars.DAY_START_TIME:
|
|
|
|
now = datetime.now()
|
|
|
|
td = now - vars.DAY_START_TIME
|
|
|
|
vars.DAY_TIMEDELTA += td
|
|
|
|
if vars.NIGHT_START_TIME:
|
|
|
|
now = datetime.now()
|
|
|
|
td = now - vars.NIGHT_START_TIME
|
|
|
|
vars.NIGHT_TIMEDELTA += td
|
|
|
|
|
|
|
|
daymin, daysec = vars.DAY_TIMEDELTA.seconds // 60, vars.DAY_TIMEDELTA.seconds % 60
|
|
|
|
nitemin, nitesec = vars.NIGHT_TIMEDELTA.seconds // 60, vars.NIGHT_TIMEDELTA.seconds % 60
|
|
|
|
total = vars.DAY_TIMEDELTA + vars.NIGHT_TIMEDELTA
|
|
|
|
tmin, tsec = total.seconds // 60, total.seconds % 60
|
|
|
|
cli.msg(chan, ("Game lasted \u0002{0:0>2}:{1:0>2}\u0002. " +
|
|
|
|
"\u0002{2:0>2}:{3:0>2}\u0002 was day. " +
|
|
|
|
"\u0002{4:0>2}:{5:0>2}\u0002 was night. ").format(tmin, tsec,
|
|
|
|
daymin, daysec,
|
|
|
|
nitemin, nitesec))
|
|
|
|
|
|
|
|
roles_msg = []
|
|
|
|
vars.ORIGINAL_ROLES["cursed villager"] = vars.CURSED
|
|
|
|
for role in vars.ORIGINAL_ROLES.keys():
|
|
|
|
if len(vars.ORIGINAL_ROLES[role]) == 0 or if role == "villager":
|
|
|
|
continue
|
|
|
|
elif len(vars.ORIGINAL_ROLES[role]) == 2:
|
|
|
|
msg = "The {1} were \u0002{0[0]}\u0002 and \u0002{0[1]}\u0002."
|
|
|
|
roles_msg.append(msg.format(vars.ORIGINAL_ROLES[role], vars.plural(role)))
|
|
|
|
elif len(vars.ORIGINAL_ROLES[role]) == 1:
|
|
|
|
roles_msg.append("The {1} was \u0002{0[0]}\u0002.".format(vars.ORIGINAL_ROLES[role],
|
|
|
|
role))
|
|
|
|
else:
|
|
|
|
msg = "The {2} were {0}, and \u0002{1}\u0002."
|
|
|
|
nickslist = ["\u0002"+x+"\u0002" for x in vars.ORIGINAL_ROLES[role][0:-1]]
|
|
|
|
roles_msg.append(msg.format(", ".join(nickslist),
|
|
|
|
vars.ORIGINAL_ROLES[role][-1],
|
|
|
|
vars.plural(role)))
|
|
|
|
cli.msg(chan, " ".join(roles_msg))
|
|
|
|
|
|
|
|
reset(cli)
|
|
|
|
# TODO: Reveal roles here
|
|
|
|
return True
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
def del_player(cli, nick, forced_death):
|
|
|
|
"""
|
|
|
|
forced_death = True if death is from a natural game process
|
|
|
|
Returns False if one side won. forced_death = True when lynched or killed
|
|
|
|
"""
|
|
|
|
|
|
|
|
cmode = []
|
|
|
|
cmode.append(("-v", nick))
|
|
|
|
vars.del_player(nick)
|
|
|
|
ret = True
|
|
|
|
if vars.PHASE == "join":
|
|
|
|
mass_mode(cli, cmode)
|
|
|
|
ret = not chk_win(cli)
|
|
|
|
if vars.PHASE != "join" and ret: # Died during the game
|
|
|
|
cmode.append(("+q", nick))
|
|
|
|
mass_mode(cli, cmode)
|
|
|
|
vars.DEAD.append(nick)
|
|
|
|
ret = not chk_win(cli)
|
|
|
|
if vars.PHASE in ("night", "day") and ret:
|
|
|
|
if vars.VICTIM == nick:
|
|
|
|
vars.VICTIM = ""
|
|
|
|
for x in (vars.OBSERVED, vars.HVISITED):
|
|
|
|
keys = list(x.keys())
|
|
|
|
for k in keys:
|
|
|
|
if k == nick:
|
|
|
|
del x[k]
|
|
|
|
elif x[k] == nick:
|
|
|
|
del x[k]
|
|
|
|
if vars.PHASE == "day" and not forced_death and ret: # didn't die from lynching
|
|
|
|
if nick in vars.VOTES.keys():
|
|
|
|
del vars.VOTES[nick] # Delete his votes
|
|
|
|
chk_decision(cli)
|
|
|
|
return ret
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
def leave(cli, what, nick):
|
|
|
|
if vars.PHASE == "none":
|
|
|
|
cli.notice(nick, "No game is currently running.")
|
|
|
|
return
|
|
|
|
if nick not in vars.list_players(): # not playing
|
|
|
|
cli.notice(nick, "You're not currently playing.")
|
|
|
|
return
|
|
|
|
msg = ""
|
|
|
|
if what in ("!quit", "!leave"):
|
|
|
|
msg = ("\u0002{0}\u0002 died of an unknown disease. "+
|
|
|
|
"S/He was a \u0002{1}\u0002.")
|
|
|
|
elif what == "part":
|
|
|
|
msg = ("\u0002{0}\u0002 died due to eating poisonous berries. "+
|
|
|
|
"Appears (s)he was a \u0002{1}\u0002.")
|
|
|
|
elif what == "quit":
|
|
|
|
msg = ("\u0002{0}\u0002 died due to a fatal attack by wild animals. "+
|
|
|
|
"Appears (s)he was a \u0002{1}\u0002.")
|
|
|
|
elif what == "kick":
|
|
|
|
msg = ("\u0002{0}\u0002 died due to falling off a cliff. "+
|
|
|
|
"Appears (s)he was a \u0002{1}\u0002.")
|
|
|
|
msg = msg.format(nick, vars.get_role(nick))
|
|
|
|
cli.msg(botconfig.CHANNEL, msg)
|
|
|
|
del_player(cli, nick, False)
|
|
|
|
|
|
|
|
cmd("!leave")(lambda cli, nick, *rest: leave(cli, "!leave", nick))
|
|
|
|
cmd("!quit")(lambda cli, nick, *rest: leave(cli, "!quit", nick))
|
|
|
|
hook("part")(lambda cli, nick, *rest: leave(cli, "part", nick))
|
|
|
|
hook("quit")(lambda cli, nick, *rest: leave(cli, "quit", nick))
|
|
|
|
hook("kick")(lambda cli, nick, *rest: leave(cli, "kick", nick))
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
def transition_day(cli):
|
|
|
|
vars.PHASE = "day"
|
|
|
|
chan = botconfig.CHANNEL
|
|
|
|
|
|
|
|
vars.DAY_START_TIME = datetime.now()
|
|
|
|
td = vars.DAY_START_TIME - vars.NIGHT_START_TIME
|
|
|
|
vars.NIGHT_START_TIME = None
|
|
|
|
vars.NIGHT_TIMEDELTA += td
|
|
|
|
min, sec = td.seconds // 60, td.seconds % 60
|
|
|
|
|
|
|
|
message = [("Night lasted \u0002{0:0>2}:{1:0>2}\u0002. It is now daytime. "+
|
|
|
|
"The villagers awake, thankful for surviving the night, "+
|
|
|
|
"and search the village... ").format(min, sec)]
|
|
|
|
dead = []
|
|
|
|
crowonly = vars.ROLES["werecrow"] and not vars.ROLES["wolf"]
|
|
|
|
for crow, target in iter(vars.OBSERVED.items()):
|
|
|
|
if target in vars.ROLES["harlot"]+vars.ROLES["seer"]:
|
|
|
|
cli.msg(crow, ("As the sun rises, you conclude that \u0002{0}\u0002 was not in "+
|
|
|
|
"bed at night, and you fly back to your house.").format(target))
|
|
|
|
elif target not in vars.ROLES["village drunk"]:
|
|
|
|
cli.msg(crow, ("As the sun rises, you conclude that \u0002{0}\u0002 was sleeping "+
|
|
|
|
"all night long, and you fly back to your house.").format(target))
|
|
|
|
if not vars.VICTIM:
|
|
|
|
message.append(random.choice(vars.NO_VICTIMS_MESSAGES) +
|
|
|
|
" All villagers, however, have survived.")
|
|
|
|
elif vars.VICTIM in vars.ROLES["harlot"]: # Attacked harlot, yay no deaths
|
|
|
|
if vars.HVISITED.get(vars.VICTIM):
|
|
|
|
message.append("The wolves' selected victim was a harlot, "+
|
|
|
|
"but she wasn't home.")
|
|
|
|
if vars.VICTIM and (vars.VICTIM not in vars.ROLES["harlot"] or # not a harlot
|
|
|
|
not vars.HVISITED.get(vars.VICTIM)): # harlot stayed home
|
|
|
|
message.append(("The dead body of \u0002{0}\u0002, a "+
|
|
|
|
"\u0002{1}\u0002, is found. Those remaining mourn his/her "+
|
|
|
|
"death.").format(vars.VICTIM, vars.get_role(vars.VICTIM)))
|
|
|
|
dead.append(vars.VICTIM)
|
|
|
|
if vars.VICTIM in vars.HVISITED.values(): # victim was visited by some harlot
|
|
|
|
for hlt in vars.HVISITED.keys():
|
|
|
|
if vars.HVISITED[hlt] == vars.VICTIM:
|
|
|
|
message.append(("\u0002{0}\u0002, a harlot, made the unfortunate mistake of "+
|
|
|
|
"visiting the victim's house last night and is "+
|
|
|
|
"now dead.").format(hlt))
|
|
|
|
dead.append(hlt)
|
|
|
|
# TODO: check if harlot also died
|
|
|
|
for harlot in vars.ROLES["harlot"]:
|
|
|
|
if vars.HVISITED.get(harlot) in vars.ROLES["wolf"]:
|
|
|
|
message.append(("\u0002{0}\u0002, a harlot, made the unfortunate mistake of "+
|
|
|
|
"visiting a wolf's house last night and is "+
|
|
|
|
"now dead.").format(harlot))
|
|
|
|
dead.append(harlot)
|
|
|
|
for crow, target in iter(vars.OBSERVED.items()):
|
|
|
|
if (target in vars.ROLES["harlot"] and
|
|
|
|
target in vars.HVISITED.keys() and
|
|
|
|
target not in dead):
|
|
|
|
# Was visited by a crow
|
|
|
|
cli.msg(target, ("You suddenly remember that you were startled by the loud "+
|
|
|
|
"sound of the flapping of wings during the walk back home."))
|
|
|
|
elif target in vars.ROLES["village drunk"]:
|
|
|
|
# Crow dies because of tiger (HANGOVER)
|
|
|
|
cli.msg(chan, ("The bones of \u0002{0}\u0002, a werecrow, "+
|
|
|
|
"were found near the village drunk's house. "+
|
|
|
|
"The drunk's pet tiger probably ate him.").format(crow))
|
|
|
|
dead.append(crow)
|
|
|
|
for deadperson in dead:
|
|
|
|
if not del_player(cli, deadperson, True):
|
|
|
|
return
|
|
|
|
cli.msg(chan, "\n".join(message))
|
|
|
|
cli.msg(chan, ("The villagers must now vote for whom to lynch. "+
|
|
|
|
'Use "!lynch <nick>" to cast your vote. 3 votes '+
|
|
|
|
'are required to lynch.'))
|
|
|
|
|
|
|
|
if vars.DAY_TIME_LIMIT > 0: # Time limit enabled
|
|
|
|
t = threading.Timer(vars.DAY_TIME_LIMIT, hurry_up, [cli])
|
|
|
|
vars.TIMERS[1] = t
|
|
|
|
t.start()
|
|
|
|
|
|
|
|
|
|
|
|
def chk_nightdone(cli):
|
|
|
|
if (len(vars.SEEN) == len(vars.ROLES["seer"]) and
|
|
|
|
len(vars.HVISITED.keys()) == len(vars.ROLES["harlot"]) and
|
|
|
|
vars.VICTIM and vars.PHASE == "night"):
|
|
|
|
if vars.TIMERS[0]:
|
|
|
|
vars.TIMERS[0].cancel() # cancel timer
|
|
|
|
vars.TIMERS[0] = None
|
|
|
|
if vars.PHASE == "night": # Double check
|
|
|
|
transition_day(cli)
|
|
|
|
|
|
|
|
|
|
|
|
@checks
|
|
|
|
@cmd("!lynch", "!vote")
|
|
|
|
def vote(cli, nick, chan, rest):
|
|
|
|
if vars.PHASE != "day":
|
|
|
|
cli.notice(nick, ("Lynching is only allowed during the day. "+
|
|
|
|
"Please wait patiently for morning."))
|
|
|
|
return
|
|
|
|
pl = vars.list_players()
|
|
|
|
pl_l = [x.strip().lower() for x in pl]
|
|
|
|
rest = re.split("\s+",rest)[0].strip().lower()
|
|
|
|
if rest in pl_l:
|
|
|
|
voted = pl[pl_l.index(rest)]
|
|
|
|
lcandidates = list(vars.VOTES.keys())
|
|
|
|
for voters in lcandidates: # remove previous vote
|
|
|
|
if nick in vars.VOTES[voters]:
|
|
|
|
vars.VOTES[voters].remove(nick)
|
|
|
|
if not vars.VOTES.get(voters) and voters != voted:
|
|
|
|
del vars.VOTES[voters]
|
|
|
|
break
|
|
|
|
if voted not in vars.VOTES.keys():
|
|
|
|
vars.VOTES[voted] = [nick]
|
|
|
|
else:
|
|
|
|
vars.VOTES[voted].append(nick)
|
|
|
|
cli.msg(chan, ("\u0002{0}\u0002 votes for "+
|
|
|
|
"\u0002{1}\u0002.").format(nick, rest))
|
|
|
|
chk_decision(cli)
|
|
|
|
elif not rest:
|
|
|
|
cli.notice(nick, "Not enough parameters.")
|
|
|
|
else:
|
|
|
|
cli.notice(nick, "\u0002{0}\u0002 is currently not playing.".format(rest))
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@checks
|
|
|
|
@cmd("!retract")
|
|
|
|
def retract(cli, nick, chan, rest):
|
|
|
|
if vars.PHASE != "day":
|
|
|
|
cli.notice(nick, ("Lynching is only allowed during the day. "+
|
|
|
|
"Please wait patiently for morning."))
|
|
|
|
return
|
|
|
|
|
|
|
|
candidates = vars.VOTES.keys()
|
|
|
|
for voter in list(candidates):
|
|
|
|
if nick in vars.VOTES[voter]:
|
|
|
|
vars.VOTES[voter].remove(nick)
|
|
|
|
if not vars.VOTES[voter]:
|
|
|
|
del vars.VOTES[voter]
|
|
|
|
cli.msg(chan, "\u0002{0}\u0002 retracted his/her vote.".format(nick))
|
|
|
|
break
|
|
|
|
else:
|
|
|
|
cli.notice(nick, "You haven't voted yet.")
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@checks
|
|
|
|
@pmcmd("!kill", "kill")
|
|
|
|
def kill(cli, nick, rest):
|
|
|
|
role = vars.get_role(nick)
|
|
|
|
if role not in ('wolf', 'werecrow'):
|
|
|
|
cli.msg(nick, "Only a wolf may use this command.")
|
|
|
|
return
|
|
|
|
if vars.PHASE != "night":
|
|
|
|
cli.msg(nick, "You may only kill people at night.")
|
|
|
|
return
|
|
|
|
victim = re.split("\s+",rest)[0].strip().lower()
|
|
|
|
if not victim:
|
|
|
|
cli.msg(nick, "Not enough parameters")
|
|
|
|
return
|
|
|
|
if role == "werecrow": # Check if flying to observe
|
|
|
|
if vars.OBSERVED.get(nick):
|
|
|
|
cli.msg(nick, ("You are flying to \u0002{0}'s\u0002 house, and "+
|
|
|
|
"therefore you will not have the time "+
|
|
|
|
"and energy to kill a villager.").format(vars.OBSERVED[nick]))
|
|
|
|
return
|
|
|
|
pl = vars.list_players()
|
|
|
|
pll = [x.lower() for x in pl]
|
|
|
|
if victim not in pll:
|
|
|
|
cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim))
|
|
|
|
return
|
|
|
|
if victim == nick.lower():
|
|
|
|
cli.msg(nick, "Suicide is bad. Don't do it.")
|
|
|
|
return
|
|
|
|
if victim in vars.ROLES["wolf"]:
|
|
|
|
cli.msg(nick, "You may only kill villagers, not other wolves")
|
|
|
|
return
|
|
|
|
vars.VICTIM = pl[pll.index(victim)]
|
|
|
|
cli.msg(nick, "You have selected \u0002{0}\u0002 to be killed".format(victim))
|
|
|
|
chk_nightdone(cli)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@checks
|
|
|
|
@pmcmd("observe", "!observe")
|
|
|
|
def observe(cli, nick, rest):
|
|
|
|
if not vars.is_role(nick, "werecrow"):
|
|
|
|
cli.msg(nick, "Only a werecrow may use this command.")
|
|
|
|
return
|
|
|
|
if vars.PHASE != "night":
|
|
|
|
cli.msg(nick, "You may only fly at night.")
|
|
|
|
return
|
|
|
|
victim = re.split("\s+", rest)[0].strip().lower()
|
|
|
|
if not victim:
|
|
|
|
cli.msg(nick, "Not enough parameters")
|
|
|
|
return
|
|
|
|
pl = vars.list_players()
|
|
|
|
pll = [x.lower() for x in pl]
|
|
|
|
if victim not in pll:
|
|
|
|
cli.msg(nick, "\u0002{0}\u0002 is currently not playing.".format(victim))
|
|
|
|
print(pll)
|
|
|
|
print(victim)
|
|
|
|
return
|
|
|
|
if victim == nick.lower():
|
|
|
|
cli.msg(nick, "Instead of doing that, you should probably go kill someone.")
|
|
|
|
return
|
|
|
|
if vars.get_role(pl[pll.index(victim)]) in ("werecrow", "traitor", "wolf"):
|
|
|
|
cli.msg(nick, "Flying to another wolf's house is a waste of time.")
|
|
|
|
return
|
|
|
|
vars.OBSERVED[nick] = pl[pll.index(victim)]
|
|
|
|
cli.msg(nick, ("You have started your flight to \u0002{0}'s\u0002 house. "+
|
|
|
|
"You will return after collecting your observations "+
|
|
|
|
"when day begins.").format(victim))
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@checks
|
|
|
|
@pmcmd("visit", "!visit")
|
|
|
|
def hvisit(cli, nick, rest):
|
|
|
|
if not vars.is_role(nick, "harlot"):
|
|
|
|
cli.msg(nick, "Only a harlot may use this command.")
|
|
|
|
return
|
|
|
|
if vars.PHASE != "night":
|
|
|
|
cli.msg(nick, "You may only visit someone at night.")
|
|
|
|
return
|
|
|
|
if vars.HVISITED.get(nick):
|
|
|
|
cli.msg(nick, ("You are already spending the night "+
|
|
|
|
"with \u0002{0}\u0002.").format(vars.HVISITED[nick]))
|
|
|
|
return
|
|
|
|
victim = re.split("\s+",rest)[0].strip().lower()
|
|
|
|
if not victim:
|
|
|
|
cli.msg(nick, "Not enough parameters")
|
|
|
|
return
|
|
|
|
pl = [x.lower() for x in vars.list_players()]
|
|
|
|
if victim not in pl:
|
|
|
|
cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim))
|
|
|
|
return
|
|
|
|
if nick.lower() == victim: # Staying home
|
|
|
|
vars.HVISITED[nick] = None
|
|
|
|
cli.msg(nick, "You have chosen to stay home for the night.")
|
|
|
|
else:
|
|
|
|
vars.HVISITED[nick] = vars.list_players()[pl.index(victim)]
|
|
|
|
cli.msg(nick, ("You are spending the night with \u0002{0}\u0002. "+
|
|
|
|
"Have a good time!").format(victim))
|
|
|
|
if vars.HVISITED[nick] not in vars.ROLES["wolf"]:
|
|
|
|
cli.msg(vars.HVISITED[nick], ("You are spending the night with \u0002{0}"+
|
|
|
|
"\u0002. Have a good time!").format(nick))
|
|
|
|
chk_nightdone(cli)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@checks
|
|
|
|
@pmcmd("see", "!see")
|
|
|
|
def see(cli, nick, rest):
|
|
|
|
if not vars.is_role(nick, "seer"):
|
|
|
|
cli.msg(nick, "Only a seer may use this command")
|
|
|
|
return
|
|
|
|
if vars.PHASE != "night":
|
|
|
|
cli.msg(nick, "You may only have visions at night.")
|
|
|
|
return
|
|
|
|
if nick in vars.SEEN:
|
|
|
|
cli.msg(nick, "You may only have one vision per round.")
|
|
|
|
victim = re.split("\s+",rest)[0].strip().lower()
|
|
|
|
pl = vars.list_players()
|
|
|
|
pll = [x.lower() for x in pl]
|
|
|
|
if not victim:
|
|
|
|
cli.msg(nick, "Not enough parameters")
|
|
|
|
return
|
|
|
|
if victim not in pll:
|
|
|
|
cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim))
|
|
|
|
return
|
|
|
|
if nick in vars.CURSED:
|
|
|
|
role = "wolf"
|
|
|
|
elif vars.get_role(victim) == "traitor":
|
|
|
|
role = "villager"
|
|
|
|
else:
|
|
|
|
role = vars.get_role(pl[pll.index(victim)])
|
|
|
|
cli.msg(nick, ("You have a vision; in this vision, "+
|
|
|
|
"you see that \u0002{0}\u0002 is a "+
|
|
|
|
"\u0002{1}\u0002!").format(victim, role))
|
|
|
|
vars.SEEN.append(nick)
|
|
|
|
chk_nightdone(cli)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@pmcmd("")
|
|
|
|
def relay(cli, nick, rest):
|
|
|
|
badguys = vars.ROLES["wolf"] + vars.ROLES["traitor"] + vars.ROLES["werecrow"]
|
|
|
|
if len(badguys) > 1:
|
|
|
|
if vars.get_role(nick) in ("wolf","traitor","werecrow"):
|
|
|
|
badguys.remove(nick) # remove self from list
|
|
|
|
for badguy in badguys:
|
|
|
|
cli.msg(badguy, "{0} says: {1}".format(nick, rest))
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
def transition_night(cli):
|
|
|
|
vars.PHASE = "night"
|
|
|
|
|
|
|
|
# Reset daytime variables
|
|
|
|
vars.VOTES = {}
|
|
|
|
if vars.TIMERS[1]: # cancel daytime-limit timer
|
|
|
|
vars.TIMERS[1].cancel()
|
|
|
|
vars.TIMERS[1] = None
|
|
|
|
vars.WOUNDED = []
|
|
|
|
|
|
|
|
# Reset nighttime variables
|
|
|
|
vars.VICTIM = "" # nickname of kill victim
|
|
|
|
vars.KILLER = "" # nickname of who chose the victim
|
|
|
|
vars.SEEN = [] # list of seers that have had visions
|
|
|
|
vars.OBSERVED = {} # those whom werecrows have observed
|
|
|
|
vars.HVISITED = {}
|
|
|
|
vars.NIGHT_START_TIME = datetime.now()
|
|
|
|
|
|
|
|
daydur_msg = ""
|
|
|
|
|
|
|
|
if vars.NIGHT_TIMEDELTA: # transition from day
|
|
|
|
td = vars.NIGHT_START_TIME - vars.DAY_START_TIME
|
|
|
|
vars.DAY_START_TIME = None
|
|
|
|
vars.DAY_TIMEDELTA += td
|
|
|
|
min, sec = td.seconds // 60, td.seconds % 60
|
|
|
|
daydur_msg = "Day lasted \u0002{0:0>2}:{1:0>2}\u0002. ".format(min,sec)
|
|
|
|
|
|
|
|
chan = botconfig.CHANNEL
|
|
|
|
|
|
|
|
if vars.NIGHT_TIME_LIMIT > 0:
|
|
|
|
t = threading.Timer(vars.NIGHT_TIME_LIMIT, transition_day, [cli])
|
|
|
|
vars.TIMERS[0] = t
|
|
|
|
t.start()
|
|
|
|
|
|
|
|
# send PMs
|
|
|
|
ps = vars.list_players()
|
|
|
|
wolves = vars.ROLES["wolf"]+vars.ROLES["traitor"]+vars.ROLES["werecrow"]
|
|
|
|
for wolf in wolves:
|
|
|
|
if wolf in vars.ROLES["wolf"]:
|
|
|
|
cli.msg(wolf, ('You are a \u0002wolf\u0002. It is your job to kill all the '+
|
|
|
|
'villagers. Use "kill <nick>" to kill a villager.'))
|
|
|
|
elif wolf in vars.ROLES["traitor"]:
|
|
|
|
cli.msg(wolf, ('You are a \u0002traitor\u0002. You are exactly like a '+
|
|
|
|
'villager and not even a seer can see your true identity. '+
|
|
|
|
'Only detectives can. '))
|
|
|
|
else:
|
|
|
|
cli.msg(wolf, ('You are a \u0002werecrow\u0002. You are able to fly at night. '+
|
|
|
|
'Use "kill <nick>" to kill a a villager. Alternatively, you can '+
|
|
|
|
'use "observe <nick>" to check if someone is in bed or not. '+
|
|
|
|
'Observing will prevent you participating in a killing.'))
|
|
|
|
if len(wolves) > 1:
|
|
|
|
cli.msg(wolf, 'Also, if you PM me, your message will be relayed to other wolves.')
|
|
|
|
pl = ps[:]
|
|
|
|
pl.remove(wolf) # remove self from list
|
|
|
|
for i, player in enumerate(pl):
|
|
|
|
if player in vars.ROLES["wolf"]:
|
|
|
|
pl[i] = player + " (wolf)"
|
|
|
|
elif player in vars.ROLES["traitor"]:
|
|
|
|
pl[i] = player + " (traitor)"
|
|
|
|
elif player in vars.ROLES["werecrow"]:
|
|
|
|
pl[i] = player + " (werecrow)"
|
|
|
|
cli.msg(wolf, "\u0002Players:\u0002 "+", ".join(pl))
|
|
|
|
|
|
|
|
for seer in vars.ROLES["seer"]:
|
|
|
|
pl = ps[:]
|
|
|
|
pl.remove(seer) # remove self from list
|
|
|
|
cli.msg(seer, ('You are a \u0002seer\u0002. '+
|
|
|
|
'It is your job to detect the wolves, you '+
|
|
|
|
'may have a vision once per night. '+
|
|
|
|
'Use "see <nick>" to see the role of a player.'))
|
|
|
|
cli.msg(seer, "Players: "+", ".join(pl))
|
|
|
|
|
|
|
|
for harlot in vars.ROLES["harlot"]:
|
|
|
|
pl = ps[:]
|
|
|
|
pl.remove(harlot)
|
|
|
|
cli.msg(harlot, ('You are a \u0002harlot\u0002. '+
|
|
|
|
'You may spend the night with one person per round. '+
|
|
|
|
'If you visit a victim of a wolf, or visit a wolf, '+
|
|
|
|
'you will die. Use !visit to visit a player.'))
|
|
|
|
cli.msg(harlot, "Players: "+", ".join(pl))
|
|
|
|
|
|
|
|
for d in vars.ROLES["village drunk"]:
|
|
|
|
cli.msg(d, 'You have been drinking too much! You are the \u0002village drunk\u0002.')
|
|
|
|
|
|
|
|
cli.msg(chan, (daydur_msg + "It is now nighttime. All players "+
|
|
|
|
"check for PMs from me for instructions. "+
|
|
|
|
"If you did not receive one, simply sit back, "+
|
|
|
|
"relax, and wait patiently for morning."))
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@cmd("!start")
|
|
|
|
def start(cli, nick, chan, rest):
|
|
|
|
villagers = vars.list_players()
|
|
|
|
if vars.PHASE == "none":
|
|
|
|
cli.notice(nick, "No game is currently running.")
|
|
|
|
return
|
|
|
|
if vars.PHASE != "join":
|
|
|
|
cli.notice(nick, "Werewolf is already in play.")
|
|
|
|
return
|
|
|
|
if nick not in villagers:
|
|
|
|
cli.notice(nick, "You're currently not playing.")
|
|
|
|
return
|
|
|
|
now = datetime.now()
|
|
|
|
dur = int((vars.CAN_START_TIME - now).total_seconds())
|
|
|
|
if dur > 0:
|
|
|
|
cli.msg(chan, "Please wait at least {0} more seconds.".format(dur))
|
|
|
|
return
|
|
|
|
|
|
|
|
if len(villagers) < 4:
|
|
|
|
cli.msg(chan, "{0}: Four or more players are required to play.".format(nick))
|
|
|
|
return
|
|
|
|
|
|
|
|
vars.ROLES = {}
|
|
|
|
vars.CURSED = ""
|
|
|
|
vars.GUNNERS = {}
|
|
|
|
|
|
|
|
addroles = None
|
|
|
|
for pcount in range(len(villagers), 3, -1):
|
|
|
|
addroles = vars.ROLES_GUIDE.get(pcount)
|
|
|
|
if addroles:
|
|
|
|
break
|
|
|
|
for i, count in enumerate(addroles):
|
|
|
|
role = vars.ROLE_INDICES[i]
|
|
|
|
selected = random.sample(villagers, count)
|
|
|
|
vars.ROLES[role] = selected
|
|
|
|
for x in selected:
|
|
|
|
villagers.remove(x)
|
|
|
|
# Select cursed (just a villager)
|
|
|
|
if vars.ROLES["cursed"]:
|
|
|
|
vars.CURSED = random.sample((villagers + # harlot and drunk can be cursed
|
|
|
|
vars.ROLES["harlot"] +
|
|
|
|
vars.ROLES["village drunk"] +
|
|
|
|
vars.ROLES["cursed"]), len(vars.ROLES["cursed"]))
|
|
|
|
for person in vars.ROLES["cursed"]:
|
|
|
|
villagers.append(person)
|
|
|
|
del vars.ROLES["cursed"]
|
|
|
|
# Select gunner (also a villager)
|
|
|
|
if vars.ROLES["gunner"]:
|
|
|
|
possible = (villagers +
|
|
|
|
vars.ROLES["harlot"] +
|
|
|
|
vars.ROLES["village drunk"] +
|
|
|
|
vars.ROLES["seer"] +
|
|
|
|
vars.ROLES["gunner"])
|
|
|
|
for csd in vars.CURSED:
|
|
|
|
if csd in possible:
|
|
|
|
possible.remove(csd)
|
|
|
|
vars.GUNNERS = random.sample(possible, len(vars.ROLES["gunner"]))
|
|
|
|
for person in vars.ROLES["gunner"]:
|
|
|
|
villagers.append(person)
|
|
|
|
del vars.ROLES["gunner"]
|
|
|
|
|
|
|
|
vars.ROLES["villager"] = villagers
|
|
|
|
|
|
|
|
cli.msg(chan, ("{0}: Welcome to Werewolf, the popular detective/social party "+
|
|
|
|
"game (a theme of Mafia).").format(", ".join(vars.list_players())))
|
|
|
|
cli.mode(chan, "+m")
|
|
|
|
|
|
|
|
vars.ORIGINAL_ROLES = copy.deepcopy(vars.ROLES) # Make a copy
|
|
|
|
vars.DAY_TIMEDELTA = timedelta(0)
|
|
|
|
vars.NIGHT_TIMEDELTA = timedelta(0)
|
|
|
|
vars.DAY_START_TIME = None
|
|
|
|
vars.NIGHT_START_TIME = None
|
|
|
|
transition_night(cli)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@cmd("!wait")
|
|
|
|
def wait(cli, nick, chan, rest):
|
|
|
|
pl = vars.list_players()
|
|
|
|
if vars.PHASE == "none":
|
|
|
|
cli.notice(nick, "No game is currently running.")
|
|
|
|
return
|
|
|
|
if vars.PHASE != "join":
|
|
|
|
cli.notice(nick, "Werewolf is already in play.")
|
|
|
|
return
|
|
|
|
if nick not in pl:
|
|
|
|
cli.notice(nick, "You're currently not playing.")
|
|
|
|
return
|
|
|
|
if vars.WAITED >= vars.MAXIMUM_WAITED:
|
|
|
|
cli.msg(chan, "Limit has already been reached for extending the wait time.")
|
|
|
|
return
|
|
|
|
|
|
|
|
now = datetime.now()
|
|
|
|
if now > vars.CAN_START_TIME:
|
|
|
|
vars.CAN_START_TIME = now + timedelta(seconds=vars.EXTRA_WAIT)
|
|
|
|
else:
|
|
|
|
vars.CAN_START_TIME += timedelta(seconds=vars.EXTRA_WAIT)
|
|
|
|
vars.WAITED += 1
|
|
|
|
cli.msg(chan, ("\u0002{0}\u0002 increased the wait time by "+
|
|
|
|
"{1} seconds.").format(nick, vars.EXTRA_WAIT))
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@cmd("!reset", admin_only = True)
|
|
|
|
def reset_game(cli, nick, chan, rest):
|
|
|
|
reset(cli)
|